Longinus(M): 125[]
Longinus(M) | |
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Information | |
Weapon | Lance User |
Element | Ice |
Birthday | Apr 13 |
Zodiac | Aries |
Blood Type | AB |
Place of Birth | Roman Empire |
Likes | Mutton |
Hobby | Reading |
Voice Actor | Takayuki Kondo |
Illustrator | wataribou |
2☆ Longinus(M): Armored Lancer[]
Basic Info | |||||||
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Rarity | Job | Armored Lancer | |||||
Level | 30 (max 40) | Limit Breaks | 2 | ||||
Cost | 5 | Moves | 3, walk |
An unorthodox ascetic who only places his faith in words of his choosing. He lost his vision in one eye due to a cataract, which he makes no effort to hide. Unfortunately, this makes him seem eerie and unapproachable. His Killium comes from the holy spear of Longinus, which pierced the side of a holy man long ago. Fully aware that others fear him, he chooses to distance himself and live in seclusion. He places faith only in his own strength and the books that gave him insight. His belief is that growing stronger is the path to true justice, and so he puts himself through rigorous and strict training every day, alone.
Basic Stats | |||||||
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Growth | Initial | Balanced | Vitality | Force | Magic | Guard | Dexterity |
HP | 21 | ||||||
Strength | 7 | ||||||
Magic | 0 | ||||||
Guard | 7 | ||||||
Spirit | 0 | ||||||
Speed | 3 | ||||||
Agility | 3 | ||||||
Luck | 3 | ||||||
*Stats may differ based on fusion and bonuses. |
To Evolve | |||||
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Evo Materials | Zenny | 25,000 | |||
|
3☆ Longinus(M): General[]
Basic Info | |||||||
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Rarity | Job | General | |||||
Level | 40 (max 50) | Limit Breaks | 2 | ||||
Cost | 10 | Moves | 4, walk |
An unorthodox ascetic who only places his faith in words of his choosing. He lost his vision in one eye due to a cataract, which he makes no effort to hide. Unfortunately, this makes him seem eerie and unapproachable. His Killium comes from the holy spear of Longinus, which pierced the side of a holy man long ago. The sure way to make him snap is to talk about the holy spear, as he doesn't think the word "holy" suits him. While it's almost impossible to reel him back in once he loses his temper, at other times he's generally calm and silent. He spends most days reading or training alone, and these two topics are the only ones he'll talk about--if somewhat begrudgingly.
Basic Stats | |||||||
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Growth | Initial | Balanced | Vitality | Force | Magic | Guard | Dexterity |
HP | 28 | ||||||
Strength | 10 | ||||||
Magic | 0 | ||||||
Guard | 10 | ||||||
Spirit | 0 | ||||||
Speed | 4 | ||||||
Agility | 4 | ||||||
Luck | 3 | ||||||
*Stats may differ based on fusion and bonuses. |
Skills | |||
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Leader Skill | Lancer's Grit | ||
1.1x PAtk for whole stage for Lance allies. | |||
Unit Skill 1 | PDef Boost | Level Learned | 10 |
Slightly boost PDef for self. |
To Evolve | |||||
---|---|---|---|---|---|
Evo Materials | Zenny | 50,000 | |||
|
4☆ Longinus(M): Grand General[]
Basic Info | |||||||
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Rarity | Job | Grand General | |||||
Level | 50 (max 70) | Limit Breaks | 4 | ||||
Cost | 14 | Moves | 4, walk |
An unorthodox ascetic who only places his faith in words of his choosing. He lost his vision in one eye due to a cataract, which he makes no effort to hide. Unfortunately, this makes him seem eerie and unapproachable. His Killium comes from the holy spear of Longinus, which pierced the side of a holy man long ago. He's willing to do anything if it will make him stronger, which is one of the reasons why he became a Killer Prince. Always seeking to be at the heart of battle, he has a childish side, and is known to pout and stop speaking to you if you leave him out...
Basic Stats | |||||||
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Growth | Initial | Balanced | Vitality | Force | Magic | Guard | Dexterity |
HP | 36 | ||||||
Strength | 13 | ||||||
Magic | 0 | ||||||
Guard | 15 | ||||||
Spirit | 1 | ||||||
Speed | 4 | ||||||
Agility | 6 | ||||||
Luck | 3 | ||||||
*Stats may differ based on fusion and bonuses. |
Skills | |||
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Leader Skill | Lancechamp's Insight | ||
+10 Acc for Lance allies for whole stage. | |||
Unit Skill 1 | PDef Boost | Level Learned | 1 |
Slightly boost PDef for self. | |||
Unit Skill 2 | Defense Pulse | Level Learned | 20 |
+3 Grd for 3 turns for self & allies within 3 spots. |